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Ffd modifier in 3ds max 2018
Ffd modifier in 3ds max 2018




ffd modifier in 3ds max 2018

However, you can position, rotate, and/or scale the lattice box so that it modifies only a subset of vertices. The lattice volume defaults to the bounding box of the selected geometry. Moving or scaling the lattice so that only a subset of vertices lies inside the volume makes it possible to apply a localized deformation. When you first apply an FFD, its lattice defaults to a bounding box surrounding the geometry. If Auto Key is on, doing so animates the lattice. If the Auto Key button is turned on when modifying the control points, the points become animated.Īt this sub-object level, you can position, rotate, or scale the lattice box separately from the geometry. You can use standard transformation methods with the control points. Manipulating control points affects the shape of the underlying object. At this sub-object level, you can select and manipulate control points of the lattice, one at a time or as a group (select multiple points using standard techniques).






Ffd modifier in 3ds max 2018